HEAD’S UP ARTISTS THAT RESIZE IN PHOTOSHOP. This really saved my life. I’d noticed that gross halo around art whenever I resized something but never knew how to get rid of it til Onta showed me and ahhhhh. I’m just so happy there was a solution to it so I really hope this helps others out too!! (also look at more cute bear faces I drew~)
YOU HAVE SAVED MY LIFE, I do some contract work often and I need to transform objects and layers all the time and I noticed this the other day that the quality of each element was going fuzzy and gross and It made me a bit like “oh crap wtf”
Anonymous asked: Stumbled across your art recently, and I totally admire your work! As a complete noob to the digital art scene, I'd just like to ask whether you have any tips on colour picking (like for skin tones, under varied/dramatic lighting and such!). I have a ton of other things I want to ask, but I'll limit myself to one question and then try to google the rest, haha/ Thanks for sharing your art with us! ^^
ahh thank you so much! ♥ welcome to the digial art scene friend, i hope you enjoy your stay and ctrl + z
now onto your question! (if you don’t know what layer and layer modes are and how they generally work you should probably google that before you continue reading)
we all perceive colour differently (thx science) and i trust my intuition a lot when it comes to colour picking because of that, and also because i feel like you can make pretty much every colour combination work within the right context. context is key! but still, remember that all of this is about how i perceive colour, so you might not agree with everything i say.
here’s a quick rundown of terms you’ll see around a lot in reference to colours and shading: the hue, which is the ‘colour’ itself, the saturation aka the intensity, and the brightness [or value] which describes how dark or bright we perceive a colour to be.
rule of thumb: when you shade don’t just add black (or white) to your base colours, that will make your drawings boring and lifeless. use different hues and saturation!
now first things first: which skin colour does the character have?
you’ll mostly be navigating in the red to yellow spectrum for the skin tone. so when i pick the base colours i usually start with the skin and adjust the rest of the colours accordingly. if you’re not sure where to begin it might help if you first determine the values (brightness) of the base colours in grayscale.
and here are a few colour variations—i stuck to the approximate values but played around with a lot of different hues and levels of saturation.
now compare 3 and 5: you’ll notice that 3 is very bright and leans towards orange hues, whereas 5 has a pinkish tint.
on the left i gave 5 the hair colour of 3 and in my opinion the pink hue of the skin doesn’t go well with the orange undertone of the hair. you’ll have to experiment a lot to find out which combinations work for you.
ctrl + u is your biggest friend (or image >> adjustments >> hue/saturation in photoshop, the shortcut works in sai and clip studio paint too). play with the sliders and see what happens. i do that a lot myself, because it’s easier to coordinate the colours like that afterwards instead of trying to manually pick perfectly matching ones right away.
for further adjustments i like to use an extra semi-transparent layer on top of everything with just a single colour to add atmospheric light. this unifies the colours and makes them more harmonious, if that’s what you’re looking for. this is about as far as i’d go if i didn’t want to shade the drawing.
if i do want to shade, especially with high contrasts and dramatic light, i darken the base by just adding an additional black layer, here set to 40% opacity. of course you could add a colour layer like the ones i mentioned previously too.
to create an impression of dramatic light you need a high contrast between light and dark areas (1). if i want additional visual intrest i often add secondary light which falls onto the main shadow areas. here i picked a faint greenish blue to balance out the yellow (2). and since light is at least partially reflected when it hits a surface you should add a faint glow that goes across the shadow/light border (3).
for this shading style i like to use the layer mode colour dodge with lowered opacity + fill settings. for some layer modes opacity and fill do the exact same thing (e.g. for multiply or screen). however for colour dodge there’s a big difference:
a lowered opacity merely alters the transparency of the entire layer. that looks pretty awful sometimes, because the bright orange affects the dark of the hair much more intensely than the already brighter skin. but when you lower the fill percentage you primarily lower the amount of light that falls onto darker colours. so the layer’s opacity setting treats every colour equally whereas the fill setting takes their values into consideration. it might be hard to understand if you don’t try it out yourself, so just play around to get a feel for how it works!
and to summarise, here’s a process gif:
colour is an extremely big topic and i’ve only barely scratched the surface but i hope that still helped you out a little! the fastest way to learn is always to try things yourself, so grab a sketch and experiment. 👍
okay I think this covers the basics of the way I do my lineart, hopefully it’ll be helpful enough! if something’s unclear don’t be afraid to shoot me an ask about it.
enjoy and dON’T GIVE UP it might get really frustrating at times with all the control z-ing and re-drawing lines but the more you do it, the quicker it’ll get to get them right the first time around and the better you’ll become at it so yes, good luck friends.
Anonymous asked: HELLO i love your lineart guide so much, I've been having so much trouble with it for the longest time ;w; Just wondering, but what are your settings on your brush when you make the sketch?
So, pretty frequently writers screw up when they write about injuries. People are clonked over the head, pass out for hours, and wake up with just a headache… Eragon breaks his wrist and it’s just fine within days… Wounds heal with nary a scar, ever…
I’m aiming to fix that.
Here are over 100 links covering just about every facet of traumatic injuries (physical, psychological, long-term), focusing mainly on burns, concussions, fractures, and lacerations. Now you can beat up your characters properly!
Wound assessment: A huge amount of information, including what the color of the flesh indicates, different kinds of things that ooze from a wound, and so much more.
Location pain chart: Originally intended for tattoo pain, but pretty accurate for cuts
General note: Deeper=more serious. Elevate wounded limb so that gravity draws blood towards heart. Scalp wounds also bleed a lot but tend to be superficial. If it’s dirty, risk infection. If it hits the digestive system and you don’t die immediately, infection’ll probably kill you. Don’t forget the possibility of tetanus! If a wound is positioned such that movement would cause the wound to gape open (i.e. horizontally across the knee) it’s harder to keep it closed and may take longer for it to heal.
General notes: If it’s a compound fracture (bone poking through) good luck fixing it on your own. If the bone is in multiple pieces, surgery is necessary to fix it—probably can’t reduce (“set”) it from the outside. Older people heal more slowly. It’s possible for bones to “heal” crooked and cause long-term problems and joint pain. Consider damage to nearby nerves, muscle, and blood vessels.
General notes: If you pass out, even for a few seconds, it’s serious. If you have multiple concussions over a lifetime, they will be progressively more serious. Symptoms can linger for a long time.
Dislocations: Symptoms 1, 2; treatment. General notes: Repeated dislocations of same joint may lead to permanent tissue damage and may cause or be symptomatic of weakened ligaments. Docs recommend against trying to reduce (put back) dislocated joint on your own, though information about how to do it is easily found online.
Don’t have them die of old age after a long, fulfilling life. Many people don’t even think of this as sad (note that this can still work if you have enough of the other factors).
Leave one of their major goals unfinished. The more enthusiastic they are about completing the goal, the sadder.
Give them strong relationships with other characters.
Make them fight against whatever is causing their death. Their ultimate loss is sadder if they struggle.
Kill them in the middle of their character arc.
Don’t describe their funeral in detail. Maybe it’s just me, but I find that long descriptions of funerals kill the sadness.
That’s enough Satan’s publisher…
>B)
7. If possible, try to kill them off in the middle of the story, so we had time to like them and we will have time to let the loss settle in.
8. Also, place surviving characters in a situation where having the deceased person there would help them get out. You can choose whether you will point this fact out or if you want the audience to make the connection themselves.
9. Make them die by sacrificing themselves to save someone they love from a danger created by the antagonist.
based on a few deaths that made me blub like a baby…
10. have their loved one, broken hearted, tell the team to stop fighting because “its over.”
11. have their pet come looking for them.
12. have their loved one perform a popular song at their funeral so it makes the fans cry whenever it’s played.
13. family witnessing the death and/or blaming themselves.
~ Mulan
so… let’s add some frustration to your dear readers’ sadness, shall we?
14. kill the character in the middle of making a joke, smiling, or expressing/experiencing joy/happiness.
15. make the character’s death slow and painful, but make them unable to call out for help even though they can literally see the other characters nearby.
16. after killing the character, have others think the character had betrayed them so they’d always hate them and remember them as traitors and never say nice things about them… Give your readers no chance to have group-therapy with other characters by making them the only ones who know the truth.
17. right before their death, show a side of them nobody has seen. (someone who is always tough and brave being genuinely scared of dying alone; someone who is always laughing being in tears before dying, etc.)
18. make them the only person who knows a big important secret that would help other characters in the story.
19. have them being lied to before dying. (thinking they’ve been betrayed; thinking they weren’t loved; thinking they’ve lost their loved ones, etc)
20. make the character very enthusiastic/passionate about a certain goal, constantly put stress on their goal, have them die unexpectedly before they can reach their goal.
and the best one…
21. have another beloved character kill them–better be a close friend to your character, one that absolutely nobody suspects, one that everyone can’t help but love, one who is always enthusiastic about things and encourages your character. THEN
reveal the truth only later when it’s too late and the a-hole character has already escaped.
have a cowardly character know the truth and never tell anyone else
have another character find out the truth and have them die before revealing it to others.
have the said character ^ not actually die, but go through something so they’d forget the friend of the deceased character is actually an asshole.
This way only your readers will know the truth, thus the frustration would be… most enjoyable for you.
Satan out.
22. Don’t kill their body. Kill their mind.
Leave the physical shell walking and talking, but strip out everything that made that person who they were. Make them forget all about their loved ones, themselves, their experiences and past, their skills, and have them have to start over completely from scratch. Physical and mental disabilities bonus points.
And keep them in a place where their loved ones will be taunted every day by a living ghost.
based off of the one character death that physically pains me to think about
23. Make the character a very loving and caring family person, whether it’s with their siblings or parents, their partner, or their children. Make them talk about how much their family means to them frequently. Kill them off before they could even say goodbye.
Bonus points if they have a very young child who means the world to them.
More bonus points if their family member kills them, or they believe their family member to have killed them.
THIS MAKES ME SO INSPIRED TO FINALLY KILL THE SINNAMON ROLL IN CRITICAL SURVIVAL
24. After their death show characters who helped them and who the readers believed were their allies or friends celebrate their death and make jokes of it.
25. And another for not killing their body: Have them come close to death and lose their memory, and after have them work/with for those they were fighting against and find a family there. Their past allies/friends are completely aware of this, except for the person who cared for them most who is drowning in despair believing that they’re dead.